• Peter: User Availability

    Characters: Rittal[85] Mieville[80] Terlan[80] Caltera[67] Dynia[67]
    Created: 2008-09-11 21:59:10 Edited: 2009-04-11 00:33:44

    http://redmine.midnightsyndicate.eu/issues/show/7

    This one leads into Event planning which I'll post in a bit. It would be nice to have a simple way of finding out who is about at any point in time, or is likely to be about.

    The system would be fairly simple, a user would specify on a particular day of the week periods of time which they would be able to play during, and their liklyhood of being able to be online. Thinking of Dan here who sometimes will be able to do Thursdays or not in term time, etc.

    It would start off that if you had no availability defined it'd be available all the time, but as soon as you started to define periods it'd only show you available for those times.

    For example, I would probably say
    Mon-Thur 8:00pm - 11:30pm,
    Fri 8:00pm - 1:30am,
    Sat 10:00am - 1:30am,
    Sun 10:00am - 11:30pm.

    It might not be horrendously useful, but then again, even if just an indication between the level 70's of when we can run the end game content would be good. Comments welcome, we're all about adding features, no one is forced to use any of these things.

    However event planning does lead onto my next post.

    P.
    "I may not have gone where I intended to go, but I think I have ended up where I needed to be." -- Douglas Adams
    • Andy: Re: User Availability

      Characters: Marlen[85] Egeria[81] Davarnon[80] Lyia[61] Krafla[34]
      Created: 2008-09-11 22:34:13

      That sounds like a very sensible idea, so you can do a quick scan and see ahh Dan is away those days, Andy is working those days etc
      "My interest in what you're talking about is low to moderate" -- Vork